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To get started, download templates from Architectury Templates and import it as a Gradle project.
You will want to change every reference of examplemod to your mod, this includes gradle.properies
, fabric.mod.json
, META-INF/mods.toml
, quilt.mod.json
(If Applicable), and relocate the classes. You will also need to change the access widener file name in common/build.gradle
.
Remove lines related to Architectury API in each of the build.gradle
in common/
, fabric/
, and forge/
. They should look at this:
dependencies { // We depend on fabric loader here to use the fabric @Environment annotations and get the mixin dependencies // Do NOT use other classes from fabric loader modImplementation "net.fabricmc:fabric-loader:${rootProject.fabric_loader_version}" // Remove the next line if you don't want to depend on the API - modApi "dev.architectury:architectury:${rootProject.architectury_version}" }
Replace the line for the default Mojang Mappings in the root build.gradle
, with one that references Yarn instead:
subprojects { apply plugin: "dev.architectury.loom" loom { silentMojangMappingsLicense() } dependencies { minecraft "com.mojang:minecraft:${rootProject.minecraft_version}" - // The following line declares the mojmap mappings, you may use other mappings as well - mappings loom.officialMojangMappings() // The following line declares the yarn mappings you may select this one as well. - // mappings "net.fabricmc:yarn:@YARN_MAPPINGS@:v2" + mappings "net.fabricmc:yarn:@YARN_MAPPINGS@:v2" } }