Skip to main content
Version: 26.2

Client Player Events

dev.architectury.event.events.client.ClientPlayerEvent

Client-side events about the local player joining, leaving, and respawning.

Events

EventListener methodWhen
CLIENT_PLAYER_JOINjoin(LocalPlayer)The local player joined a level.
CLIENT_PLAYER_QUITquit(LocalPlayer)The local player left a level (the player may be null).
CLIENT_PLAYER_RESPAWNrespawn(LocalPlayer oldPlayer, LocalPlayer newPlayer)The client received a respawn for the local player.

Example

ClientPlayerEvent.CLIENT_PLAYER_JOIN.register(player -> {
// the local player entered a world
});