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api:creative_tabs [2022/09/17 13:19] – format code shedanielapi:creative_tabs [2023/05/09 11:31] shedaniel
Line 5: Line 5:
 The first argument is the id of the new tab, which will be used to define the translation key. The first argument is the id of the new tab, which will be used to define the translation key.
 The second argument is the icon of the new tab, which is a supplier to a ''ItemStack'' instance. The second argument is the icon of the new tab, which is a supplier to a ''ItemStack'' instance.
 +
 +**1.19.3 to 1.19.4**
 +<code java>
 +public static final CreativeTabRegistry.TabSupplier MY_TAB = CreativeTabRegistry.create(
 +        new ResourceLocation(“modid”, "test_tab"), // Tab ID
 +        () -> new ItemStack(Items.STONE) // Icon
 +);
 +</code>
 +
 +**1.19.2 or below**
  
 <code java> <code java>
Line 11: Line 21:
         () -> new ItemStack(Items.STONE) // Icon         () -> new ItemStack(Items.STONE) // Icon
 ); );
 +</code>
 +
 +===== Using the tab =====
 +To add an item to the tab, you can use the `tab` method in Item.Properties, since this method has been removed by Mojang in 1.19.3 in favour for a more manual setup, Architectury includes a custom `arch$tab` method for you.
 +
 +**1.19.3 to 1.19.4**
 +<code java>
 +new Item.Properties().arch$tab(MY_TAB);
 +</code>
 +
 +**1.19.2 or below**
 +<code java>
 +new Item.Properties().tab(MY_TAB);
 </code> </code>