Client Player Events
dev.architectury.event.events.client.ClientPlayerEvent
Client-side events about the local player joining, leaving, and respawning.
Events
| Event | Listener method | When |
|---|---|---|
CLIENT_PLAYER_JOIN | join(LocalPlayer) | The local player joined a level. |
CLIENT_PLAYER_QUIT | quit(LocalPlayer) | The local player left a level (the player may be null). |
CLIENT_PLAYER_RESPAWN | respawn(LocalPlayer oldPlayer, LocalPlayer newPlayer) | The client received a respawn for the local player. |
Example
ClientPlayerEvent.CLIENT_PLAYER_JOIN.register(player -> {
// the local player entered a world
});